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Monday, November 16, 2009

AGC 118 November 17th 2009 (A Hunting We Will Go Part 2) (28:39)

With Mark Kinney and Mags. A few notes before we continue. Hunting games with independent organizations, and otherwise.


Download 64kbps mp3 (13.1 MB)


Show links
Apocalype Prevention Inc (Third Eye Games)
Hex Games (M-Force)
Ghostbusters (Wikipedia)
Inspectres (Memento-Mori Theatricks)
Chill (Wikipedia)
Margaret Weis Productions (Demon Hunters)
Dead Gentlemen Productions (Demon Hunters)
Buffy the Vampire Slayer (Eden Studios)
The Esoterrorists (Pelgrane Press)
Call of Cthulhu (Chaosium)
Cold City (Contested Ground Studios)
The Mountain Witch (Wikipedia)
Witch Hunter: The Invisible World (Paradigm Concepts)
Colonial Gothic (Rogue Games)
Demongate High (TremorWorks)
Arkham Horror (Fantasy Flight Games)
Zombie Fluxx (Looney Labs)



Promos
Canon Puncture
Solid Symbols

5 comments:

Anonymous said...

You are fixing something that ain't broke.

It is your thing, I'm happy you are continuing but I FAR prefer the long shows.

revgeorge said...

I prefer the new format, although I didn't mind the old format. I say do whatever works best for you. Thanks for the show no matter what format you use!

Todd Zircher said...

re: Chill and the SAVE organization.

In a fit of political correctness, the Societas Alba Viae Eternitata (The Eternal Society of the White Way) became Societas Argenti Viae Eternitata (The Eternal Society of the Silver Way). It's really that some people freak out about possible slights.
--
TAZ

Stan! said...

You can find out more about the current state of Chill by going to http://chillrpg.com ... and I mentioned your confusion to the OWC folks, so I bet you hear from them before too long.

Bruce Sheffer said...

Thanks for mention of Bureau 13 of Tri Tac Games. Maybe you could add it to your show links (www.tritacgames.com).

Bureau 13 4th edition (Stalking the Night Fantastic), released 2008 with the d20 modern system, has always been primarily an investigative monster hunting game by independant teams, supported by a few assault teams, evidence disposal experts, and X-tech equipment and services from the unseen "Bureau 13".

Maybe soon some of the other fans will produce a podcast for it. I'm too busy doing the Fringeworthy Podcast right now.